Stranger Of Paradise Final Fantasy Origins - A Quick Review
by WetRamen in
Feature First-impressions Video Game
  
  
  

Stranger of Paradise: Final Fantasy Origins isn’t really the official sequel to Final Fantasy XV. Rather a prequel to the events of previous Final Fantasy games. Although this will be a gameplay review, there will be spoilers for those who haven’t played the first few titles. So don’t say we didn’t warn you.

SPOILERS AHEAD

Final Fantasy Origins Jack Garland

And now, the end is near

You play as Jack Garland, yes! that Garland from the first-ever Final Fantasy. Rather you play as him in a retelling of the story before he became Chaos himself. You set forth in your journey defeating monsters to prove yourself worthy of breaching the chaos shrine. All the while fulfilling the prophecy regarding the Warriors of Light and the crystals.

Unlike previous titles, Stranger Of Paradise: Final Fantasy Origins is a nittier and grittier take on the series. The protagonist isn’t one to mince words, rather a downright man-on-a-mission kind of person. Such as punching a boss mid-speech, aside from that he is mainly focused on defeating chaos.

  • Final Fantasy Origins - Story
  • Final Fantasy Origins - Casual
  • Final Fantasy Origins - Action
  • Final Fantasy Origins - Hard

I’ve travelled each and every highway

You are shown three difficulty levels when you start the game; story, action, and hard. All of which corresponds to what kind of playstyle you prefer. But trust us, even the Story mode difficulty is harsh enough as it is. You can however change the difficulty at any given time.

  • Story – The easiest of among the choices, it is more focused on the story elements of the game. Also features a casual mode which makes the game easier to navigate.
  • Action – For those who are in for an action packed game, then this is for you. Either take the game by brute strength or grind hard for better gear.
  • Hard – If you’re a souls-like game connoisseur then this is for you. Time your dashes, parries, and soul-shield just right or be punished.
  • Chaos– This can only be unlocked once you beat the game in any difficulty. Choosing this mode, disables the opportunity to change the difficulty later on. Imagine this as hard mode, but a single slip-up could take away your entire HP bar.
Jack Garland

I did what I had to do

The game itself follows the formula of the last few Final Fantasy games, which is more hack-and-slash than turn-based combat. However, this one takes the cake by actually being a souls-like game in disguise. The difficulty of combat here is through the roof, where losing all HP takes you back to your save point. 

Even the formula for the protagonist seems different than that of the previous ones. Unlike before where the protagonist looks like they came from an anime, Jack seems like he came from a wake. He mostly comes off as brooding, focused on his mission, and a bit crude. A proper character formula for an anti-hero turned villain if I do say so myself.

  • Job system 2
  • Job system 1
  • Job System 3
  • Job Change tutorial

I planned each chartered course

Stranger of Paradise: Final Fantasy Origins features the job system which was lacking in Final Fantasy XV. To those unfamiliar with it, this system lets you change classes and skills. The classification for the jobs is Basic, Advanced, and Expert. Unlocking a job may mean that you need to level up and unlock them on the skill tree nodes. So far there are 27 different classes, to master and choose from.

Here is a list of the current jobs and requirements to unlock the advance and expert ones.

Basic

  • Swordsman: Greatsword (Default)
  • Pugilist: Knuckles
  • Duelist: Daggers
  • Mage: Mace
  • Lancer: Lance
  • Swordfighter: Swords
  • Marauder: Axe
  • Ronin: Katana

Advance (job: Requirement 1 and Requirement 2)

  • Knight: Swordfighter and Swordsman
  • Red Mage: Swordfighter and Mage
  • Berserker: Marauder and Swordsman
  • Warrior: Swordsman and Ronin
  • Samurai: Ronin
  • Thief: Pugilist and Duelist
  • Monk: Pugilist and Lancer
  • Dragoon: Lancer and Maurauder
  • Black Mage: Mage
  • White Mage: Mage

Expert (job: Requirement 1 and Requirement 2)

  • Void Knight: Knight and Red Mage
  • Paladin: Knight and White Mage
  • Ninja: Samurai and Thief
  • Assassin: Thief and Monk
  • Tyrant: Monk and Red Mage
  • Breaker: Samurai, Dragoon, Berserker
  • Dark Knight: Berserker, Warrior and Black Mage
  • Sage: Black Mage and White Mage
  • Liberator: Dragoon and Warrior
  • Cyclic Warrior: Beat the game on any difficulty

When I bit off more than I could chew

Combat in this game is quite easy to grasp since there are no fancy combos or spell key binds like Final Fantasy XIV. Combos are programmed in the character settings by assigning certain skills to be triggered in a chain or as the first skill. However, it still differs per job used, such as the spell wheel for mage classes which lets you pick the spell to be used in battle. 

There is also a soul burst and soul shield system which assist players in combat. Soul burst acts as an instant kill move, depleting the defense gauge can trigger a soul burst. The soul shield, on the other hand, acts as a way to gather mana and skills which can be used without penalty. The soul shield, however, consumes your own shield gauge for it to stay on. 

  • Final Fantasy Origins - Map
  • Final Fantasy Origins - Cube

I faced it all

As the future protagonist, you must train yourself hard to be acknowledged and be worthy of the title. To do that you have to grind for gear and experience in this game. Leveling up isn’t that hard as encounters in this game are frequent and they respawn after you use a cube. Another thing is the replayability of dungeons which could be used to grind for experience at certain levels.

Just know, however, that advanced and expert jobs requires more experience to level up than basic jobs. Another way is by using anima shards which can be dropped or received after clearing a quest. Using a shard grants a set amount of experience (which the system shows, so don’t worry about that. 

Final Fantasy Origins - Job Affinity

I find it all so amusing

As for gear drops, there is no problem about the lack of it, rather it gets infuriating on how many items you have to sort through. However, don’t dismantle those gears just yet! Sometimes items will drop and with job affinities, these stats unlock job affinity bonuses. Job affinity bonuses differ per job, they give you bonus basic stats or effects on higher levels.

So make sure that you have utilized your and your party member’s equipment for the sweet bonus. Other gears in Final Fantasy Origins feature skills that can be equipped as quick cast or combo parts. Just know, however, that removing them from your equipment slot will leave the combo blank unless you fix it. A neat thing about this game is that whatever you’re wearing in-game is the same gear you’re using in cutscenes (fashion!).

Final Fantasy Origins - Cutscene airship

I did it my way

Whether you’re playing it casually, as a dress-up simulator, or practicing for Dark souls, just know that you played it in the way you wanted. The story content is enough to keep hardcore and avid final fantasy fans to glued to the screen for the next 14-20 hours. Meanwhile the combat and job system will challenge and keep you grinding for days. 

Honestly I’ll finish the story in a couple of days, and probably grind and unlock all the jobs along the way. Well Until next time, I’ll be busy grinding for I MUST DEFEAT CHAOS! 

Part-time college instructor with a passion for gaming. Can be found playing Valorant or any other game that they can lay their hands on during their free time. Will always choose to play games with friends than playing solo.
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